The Deck Builder (Now in Beta)
If you want to build a deck, you usually:
- Search for cards on Scryfall
- Copy the list to a text file or Arena
- Check legality on some other site
- Import to a different tool to see mana curve stats
- Realize you forgot to check if cards are actually in stock
- Give up and netdeck something from a tournament result
It's annoying. So I built a deck builder that does this in one place, without making you feel like you need a degree in UI design to use it.
It's live now in beta at /deck-builder. Still rough around the edges, but functional.
What the Deck Builder Does (Beta)
Scryfall-Style Card Search: Fast, powerful card filtering. Search by name, type, color, mana cost, oracle text—whatever you need. If you've used Scryfall, you already know how this works. I'm not reinventing it, just integrating it.
Format Legality Checking: Automatic validation. You pick a format (Standard, Modern, Legacy, whatever), and the builder tells you if your deck is legal. No more "why can't I add this card to my Arena deck" moments.
Deck Statistics and Insights: Mana curve, color distribution, card type breakdown, average mana value. All the stats you actually need to see if your deck is playable or a disaster waiting to happen.
Import and Export: Paste a deck list from Arena or MTGO, edit it, export it back. Or create a deck from scratch. Either way works.
Integration with Everything Else: This is the important part. Once you build a deck:
- Save different versions to track changes over time
- Track performance using the rounds tracker
- Analyze stats to see which version wins more
- Create deck visuals to share your best builds
The whole flow: Build → Test → Analyze → Iterate → Share.
Why It's in Beta
Building a deck builder isn't hard. Building one that doesn't suck is.
The core functionality works, but I'm still polishing:
- Card search: It's fast, but I'm still optimizing edge cases and result prioritization.
- Smart defaults: If you search for "Lightning Bolt," you get the normal one, not some weird promo from 1996. But some cards still surface odd versions first.
- Mobile experience: It works on mobile, but some interactions could be smoother. Still refining touch targets and responsive layouts.
- UX polish: The basics work, but features like drag and drop, keyboard shortcuts, and other convenience options are being added.
The integration with existing UrzaTools features (deck versioning, stats tracking, visual creation) works. The builder just needs refinement.
How It Fits Into the UrzaTools Ecosystem
Here's the full picture of how everything connects:
1. Build Your Deck You create a deck in the deck builder. Search for cards, check legality, look at stats, make adjustments. Save it as "Izzet Murktide v1."
2. Track Your Performance Take the deck to a tournament. Use the rounds tracker to record your matches. On the play win rate, mulligan frequency, matchup results—all tracked.
3. Analyze the Data Check the stats page. Maybe v1 has a 45% win rate. Not great. You notice you're mulliganing a lot and losing most games on the draw.
4. Iterate the Deck Back to the deck builder. You create v2 with more lands and cheaper interaction. Save it as a new version.
5. Test Again Play another event with v2. Track the results. Check the stats. Now you're at 58% win rate and mulliganing less. Progress.
6. Share Your Success Once a deck version performs well, create a visual with the deck visual creator. Add your tournament placement, upload your logo, pick a cool background, share it on social media.
It's a complete workflow for competitive players and brewers. Everything you need in one place instead of scattered across ten different websites.
What's Still Being Improved
The deck builder is functional, but it's beta for a reason. I'm actively working on:
- Better card result ranking and filtering
- More intuitive mobile interactions
- Keyboard shortcuts and power-user features
- Performance optimizations for large card searches
- UI polish and edge case handling
If you run into bugs or have ideas for features, hit me up.
Try it out:
- Build decks at /deck-builder or manage them at /decks
- Track your matches with the rounds tracker
- Analyze your performance in the stats page
- Create visuals for your decks with the deck visual creator
Everything works together now. The workflow is complete.
What I'm Not Building
Just to set expectations:
Not a collection tracker: This isn't for managing your physical card collection or inventory. There are other tools for that.
Not a price tracker: I'm not building CardKingdom/TCGPlayer integration to show you what cards cost. Use those sites for that.
Not a social network: You can save and share your decks, but this isn't going to become some social platform where people comment on your brews. It's a tool, not a community.
Not infinitely customizable: You'll get good defaults and solid features, but if you want to customize every pixel and control every detail, you still want a spreadsheet or custom solution.
Give It a Try
Build decks, track performance, analyze results, iterate, share. All in one place without bouncing between sites or dealing with clunky interfaces.
The deck builder is live in beta at /deck-builder. It's functional but rough. I'm polishing it based on real usage and feedback.
If it helps you build better decks or save time, great. If you find bugs or have suggestions, let me know. That's how beta works.